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Skinning Tutorial by aristo

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Skinning Tutorial by aristo Empty Skinning Tutorial by aristo

Post  aristo Mon Sep 05, 2011 3:35 am

Hello i'm newcomer this is the tutorial about how to make your own skin + remove teeth block...

In this tutorial i make example to skinning carcha so i take dinos_chenini.tml files.

Tutorial :
1. (Important!!!)
Backup your jpog matlibs first this act is extremely recommended.

2. Drag dinos_chenini.tml to ConvertCCT.
Skinning Tutorial by aristo 112

3. You will see some pictures with .bmp format .Carcha,Carcha-2,Carcha_opa,Carcha-2_opa,
Ourano-2,Ourano,Spino,Spino-2_opa,Spino-opa,Spino-2_opa.

4. Delete all pictures except Carcha and Carcha_opa
Skinning Tutorial by aristo 214

5. Open Carcha with GIMP2 or other image editor
Skinning Tutorial by aristo 312

6. Make your skin
Skinning Tutorial by aristo 411

7. If you open Carcha with image editor you have to save with .bmp format first,
then open that image with GIMP2,but if you open with
GIMP2 jump this step and look at step 8

8. (Important!!!)
In GIMP2 Layer>>Transparency>>Add Alpha Channel then Create new layer with Transparency
Skinning Tutorial by aristo 513
Skinning Tutorial by aristo 612

9. Open your Carcha_opa with GIMP2,next select all then copy it

10.Close your Carcha_opa and dont save that cause we dont need Carcha_opa

11.In the new layer paste it, then Layer>>Anchor Layer

12.Click to icon 'Select by Color tool' and click the black parts
Skinning Tutorial by aristo 141110

13.Cut it and delete the new layer then in the old layer cut it again

14.Select>>None then Save with .png format first cause GIMP2 cant save with .DDS format

15.Open Carcha.png with Adobe Photoshop or other image editor which can save with.DDS
format.(I'm using Adobe Photoshop).

16.Save Carcha.png with .DDS format, DXT5 Interpolated alpha,no MIP MAP(Adobe Photoshop)
Skinning Tutorial by aristo 811

17.Then open Carcha.DDS and dinos_chenini.tml with HxD or HxD Neo
Skinning Tutorial by aristo 101110

18.Go to bottom of .TML files and you will see

.....Carcha.....
................
................
.....Ourano.....
................
................
.....Spino......

That name and skin place is reversed, example if Carcha is 1st Dino
the live skin carcha is the last skin from other skin and dead skin carcha before live skin carcha
(Sorry if you dont understand because hard to explain .TML files)

19.Go to Carcha.DDS,select all and copy it

20.Go to dinos_chenini.tml. (If you using HxD Neo) Edit>>Find,type : Hex Bytes,Find what :
44 44 53 20.
(If you using HxD) Search>>Find,Search for 44 44 53 20,Datatype: Hex Values.
Skinning Tutorial by aristo 111010

21.Press F3 until you see "a pattern wasn't found " or Cant find '44 44 53 20'
Skinning Tutorial by aristo 121010

22.Paste it and save
Skinning Tutorial by aristo 131010

23.Put dinos_chenini.tml to your JPOG/Data/matlibs

Note : There are some dino that not have live skin thread(dino_opa) files not dead skin thread (dino-2_opa) files, example Ourano only have 2 skin. Live skin and Dead skin other example Edmonto only have Live skin,Dead skin and Dead skin thread. If dino that you want to edit dont have Live skin thread jump step 7-15.

Hope this helpful Smile

Sorry if my english not quite good Crying or Very sad




Last edited by aristo on Tue Sep 06, 2011 3:01 am; edited 2 times in total
aristo
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Skinning Tutorial by aristo Empty Re: Skinning Tutorial by aristo

Post  Gopher Mon Sep 05, 2011 8:58 pm

Welcome to the forums! This is a great tutorial. To attach/embed images within your post, you can use an external image hosting service, or:

Skinning Tutorial by aristo 9-5-2010

Use the image hosting button while posting to insert images. It makes it easier to view on this forum's layout if you resize the image to 800 px wide. Smile
Gopher
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Skinning Tutorial by aristo Empty Re: Skinning Tutorial by aristo

Post  aristo Thu Sep 08, 2011 6:31 am

Thanks Admin


I hope this tutorial helpful for who doesnt know how to remove teeth block
Very Happy
aristo
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Skinning Tutorial by aristo Empty Re: Skinning Tutorial by aristo

Post  DinoMan314 Sun Sep 25, 2011 12:15 am

aristo wrote:Hello i'm newcomer this is the tutorial about how to make your own skin + remove teeth block...

In this tutorial i make example to skinning carcha so i take dinos_chenini.tml files.

Tutorial :
1. (Important!!!)
Backup your jpog matlibs first this act is extremely recommended.

2. Drag dinos_chenini.tml to ConvertCCT.
Skinning Tutorial by aristo 112

3. You will see some pictures with .bmp format .Carcha,Carcha-2,Carcha_opa,Carcha-2_opa,
Ourano-2,Ourano,Spino,Spino-2_opa,Spino-opa,Spino-2_opa.

4. Delete all pictures except Carcha and Carcha_opa
Skinning Tutorial by aristo 214

5. Open Carcha with GIMP2 or other image editor
Skinning Tutorial by aristo 312

6. Make your skin
Skinning Tutorial by aristo 411

7. If you open Carcha with image editor you have to save with .bmp format first,
then open that image with GIMP2,but if you open with
GIMP2 jump this step and look at step 8

8. (Important!!!)
In GIMP2 Layer>>Transparency>>Add Alpha Channel then Create new layer with Transparency
Skinning Tutorial by aristo 513
Skinning Tutorial by aristo 612

9. Open your Carcha_opa with GIMP2,next select all then copy it

10.Close your Carcha_opa and dont save that cause we dont need Carcha_opa

11.In the new layer paste it, then Layer>>Anchor Layer

12.Click to icon 'Select by Color tool' and click the black parts
Skinning Tutorial by aristo 141110

13.Cut it and delete the new layer then in the old layer cut it again

14.Select>>None then Save with .png format first cause GIMP2 cant save with .DDS format

15.Open Carcha.png with Adobe Photoshop or other image editor which can save with.DDS
format.(I'm using Adobe Photoshop).

16.Save Carcha.png with .DDS format, DXT5 Interpolated alpha,no MIP MAP(Adobe Photoshop)
Skinning Tutorial by aristo 811

17.Then open Carcha.DDS and dinos_chenini.tml with HxD or HxD Neo
Skinning Tutorial by aristo 101110

18.Go to bottom of .TML files and you will see

.....Carcha.....
................
................
.....Ourano.....
................
................
.....Spino......

That name and skin place is reversed, example if Carcha is 1st Dino
the live skin carcha is the last skin from other skin and dead skin carcha before live skin carcha
(Sorry if you dont understand because hard to explain .TML files)

19.Go to Carcha.DDS,select all and copy it

20.Go to dinos_chenini.tml. (If you using HxD Neo) Edit>>Find,type : Hex Bytes,Find what :
44 44 53 20.
(If you using HxD) Search>>Find,Search for 44 44 53 20,Datatype: Hex Values.
Skinning Tutorial by aristo 111010

21.Press F3 until you see "a pattern wasn't found " or Cant find '44 44 53 20'
Skinning Tutorial by aristo 121010

22.Paste it and save
Skinning Tutorial by aristo 131010

23.Put dinos_chenini.tml to your JPOG/Data/matlibs

Note : There are some dino that not have live skin thread(dino_opa) files not dead skin thread (dino-2_opa) files, example Ourano only have 2 skin. Live skin and Dead skin other example Edmonto only have Live skin,Dead skin and Dead skin thread. If dino that you want to edit dont have Live skin thread jump step 7-15.

Hope this helpful Smile

Sorry if my english not quite good Crying or Very sad


Wat`s convert
DinoMan314
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Skinning Tutorial by aristo Empty Re: Skinning Tutorial by aristo

Post  Pachycephalosaurus Mon Sep 26, 2011 2:34 pm

Gah!, must you quote the whole front post?
pretty much CCTConverter extracts the images out of the matlib tml for them, allowing you to use the image to skin.
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Skinning Tutorial by aristo Empty Re: Skinning Tutorial by aristo

Post  velociraptor24 Sun Nov 20, 2011 9:26 am

Is the hex code the same for all dinos??
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Skinning Tutorial by aristo Empty Re: Skinning Tutorial by aristo

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