Compy 101's Fire Tornado!
4 posters
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Compy 101's Fire Tornado!
This is one of my currently new particles mod,it is called:
TORNADO OF SCORCHING FIRE!!!!!
But this will just change the particles that are made by the tornado,not its color.
It is just as simple as changing the particles,but this time,you will have to edit the Tornado's INX file.
Just open it with notepad,then find this line:
particletype = "splash";
numparticles = 60;
lifelostpersec = 0.166667;
tex = "data/particle/smoke2";
blend = "translucent";
startr = 142.000000;
startg = 142.000000;
startb = 108.000000;
starta = 80.000000;
endr = 157.000000;
endg = 157.000000;
endb = 141.000000;
enda = 0.000000;
startsize = 7.000000;
endsize = 15.000000;
ejectradius = 1.904000;
ejectforce = 1.428000;
weight = 0.000000;
sparkhead = 2.000000;
sparktail = 2.000000;
sparkwidth = 2.500000;
emitoverframes = 100;
emitoverframesspeed = "linear";
splashloop = "none";
startsizerand = 0.000000;
endsizerand = 0.000000;
lifelostpersecrand = 1.000000;
ejectdirrand = 2.000000;
ejectforcerand = 2.000000;
weightrand = 1.000000;
framenum = 1;
modelname = "Tornado";
bone = "D_Tornado";
locatoroffsettype = "local";
locatoroffsetx = 0.000000;
locatoroffsety = 0.000000;
locatoroffsetz = 0.000000;
locatordirtype = "local";
locatordirx = 1.000000;
locatordiry = 1.000000;
locatordirz = 1.000000;
and change it to this:
particletype = "fire";
numparticles = 60;
lifelostpersec = 0.666667;
tex = "data/particle/smoke2";
blend = "translucent";
startr = 255.000000;
startg = 176.000000;
startb = 23.000000;
starta = 150.000000;
endr = 255.000000;
endg = 108.000000;
endb = 0.000000;
enda = 0.000000;
startsize = 30.000000;
endsize = 30.000000;
ejectradius = 1.904000;
ejectforce = 1.428000;
weight = 0.171600;
sparkhead = 2.000000;
sparktail = 2.000000;
sparkwidth = 2.500000;
emitoverframes = 100;
emitoverframesspeed = "linear";
splashloop = "none";
startsizerand = 0.000000;
endsizerand = 0.000000;
lifelostpersecrand = 1.000000;
ejectdirrand = 0.400000;
ejectforcerand = 1.000000;
weightrand = 1.000000;
framenum = 1;
modelname = "Tornado";
bone = "D_Tornado";
locatoroffsettype = "local";
locatoroffsetx = 0.000000;
locatoroffsety = 0.000000;
locatoroffsetz = 0.000000;
locatordirtype = "local";
locatordirx = 0.000000;
locatordiry = 1.000000;
locatordirz = 0.000000;
Its very easy! Now,you can enjoy the sight of your tornado tearing through your park,and at the same time burn it into fiery bits!
Enjoy!
TORNADO OF SCORCHING FIRE!!!!!
But this will just change the particles that are made by the tornado,not its color.
It is just as simple as changing the particles,but this time,you will have to edit the Tornado's INX file.
Just open it with notepad,then find this line:
particletype = "splash";
numparticles = 60;
lifelostpersec = 0.166667;
tex = "data/particle/smoke2";
blend = "translucent";
startr = 142.000000;
startg = 142.000000;
startb = 108.000000;
starta = 80.000000;
endr = 157.000000;
endg = 157.000000;
endb = 141.000000;
enda = 0.000000;
startsize = 7.000000;
endsize = 15.000000;
ejectradius = 1.904000;
ejectforce = 1.428000;
weight = 0.000000;
sparkhead = 2.000000;
sparktail = 2.000000;
sparkwidth = 2.500000;
emitoverframes = 100;
emitoverframesspeed = "linear";
splashloop = "none";
startsizerand = 0.000000;
endsizerand = 0.000000;
lifelostpersecrand = 1.000000;
ejectdirrand = 2.000000;
ejectforcerand = 2.000000;
weightrand = 1.000000;
framenum = 1;
modelname = "Tornado";
bone = "D_Tornado";
locatoroffsettype = "local";
locatoroffsetx = 0.000000;
locatoroffsety = 0.000000;
locatoroffsetz = 0.000000;
locatordirtype = "local";
locatordirx = 1.000000;
locatordiry = 1.000000;
locatordirz = 1.000000;
and change it to this:
particletype = "fire";
numparticles = 60;
lifelostpersec = 0.666667;
tex = "data/particle/smoke2";
blend = "translucent";
startr = 255.000000;
startg = 176.000000;
startb = 23.000000;
starta = 150.000000;
endr = 255.000000;
endg = 108.000000;
endb = 0.000000;
enda = 0.000000;
startsize = 30.000000;
endsize = 30.000000;
ejectradius = 1.904000;
ejectforce = 1.428000;
weight = 0.171600;
sparkhead = 2.000000;
sparktail = 2.000000;
sparkwidth = 2.500000;
emitoverframes = 100;
emitoverframesspeed = "linear";
splashloop = "none";
startsizerand = 0.000000;
endsizerand = 0.000000;
lifelostpersecrand = 1.000000;
ejectdirrand = 0.400000;
ejectforcerand = 1.000000;
weightrand = 1.000000;
framenum = 1;
modelname = "Tornado";
bone = "D_Tornado";
locatoroffsettype = "local";
locatoroffsetx = 0.000000;
locatoroffsety = 0.000000;
locatoroffsetz = 0.000000;
locatordirtype = "local";
locatordirx = 0.000000;
locatordiry = 1.000000;
locatordirz = 0.000000;
Its very easy! Now,you can enjoy the sight of your tornado tearing through your park,and at the same time burn it into fiery bits!
Enjoy!
procompsognathus101- Velociraptor
Re: Compy 101's Fire Tornado!
A screenshot would be nice! Its like the part of the Moses story where God has his pillar o' fire thing protecting the Jew people! But now God is angry! And wants to destroy jurassic park! BWA HAHAHAHA!!
But hey, just post a screenshot.
But hey, just post a screenshot.
Clonehunter- Velociraptor
Re: Compy 101's Fire Tornado!
I will try to and sorry if it is bad quality,because I am not good with fraps or photoshop or any of that stuff.
Ok here is a picture: https://2img.net/r/ihimizer/img697/6056/simjp2010021309063378.png
Ok here is a picture: https://2img.net/r/ihimizer/img697/6056/simjp2010021309063378.png
procompsognathus101- Velociraptor
Re: Compy 101's Fire Tornado!
wow, that is nice
ps: what terrain do you have (sorry for being off topic)
ps: what terrain do you have (sorry for being off topic)
dark_raptor- Dilophosaurus
Hey procompy.
This is an awesome mod but where can i find this file and the safari inx file?
Tyrant King Rex- Dilophosaurus
Re: Compy 101's Fire Tornado!
"what terrain do you have (sorry for being off topic)"
I just changed the DETAIL1555 DDS file to get new terrain.
"This is an awesome mod but where can i find this file and the safari inx file?"
What do you mean safari INX file? it is in the Units folder,and open it with notepad.
I just had to change the Tornado INX file.
I just changed the DETAIL1555 DDS file to get new terrain.
"This is an awesome mod but where can i find this file and the safari inx file?"
What do you mean safari INX file? it is in the Units folder,and open it with notepad.
I just had to change the Tornado INX file.
procompsognathus101- Velociraptor
Re: Compy 101's Fire Tornado!
All those people are still happy at thier little 5 star park, so awed by dinos they dont see the twister comin at 'em!! (Except for the unlucky basterd caught in the wind...)
Clonehunter- Velociraptor
Re: Compy 101's Fire Tornado!
That "unlucky bastard" you saw in the pic was a cleaner,and the other visitors are about to get sucked in!
procompsognathus101- Velociraptor
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