Raptorclaw's behavioral mod v1.0.0
+8
dinoboss
T-rex Raptor
oneill2009
JoseNt
Calaz
Utahraptor999
T-Raptor
raptorclaw
12 posters
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Re: Raptorclaw's behavioral mod v1.0.0
I've had it crash, but when I go back to the same spot later, I don't have a problem, indicating that it was my computer having a problem rendering something (ex: Telling it to do too many things at 1 time). If my mod was crashing it, it would do so in the exact same spot each time, not randomly.
raptorclaw- Stegosaurus
Re: Raptorclaw's behavioral mod v1.0.0
raptorclaw wrote:I don't know. I tried it out with mine, and it worked perfectly, so I think it may just be your computer. Utahraptor999, did it work for you too?
well yes but it crashes when comes the storm
Utahraptor999- Camarasaurus
Re: Raptorclaw's behavioral mod v1.0.0
Good day/evening
Just like Calaz, I seem to be experiencing a constant CTD every time I play with your mod.
The game crashes down everytime I switch from the female stegossaurus upward when looking in the tall herbivores in the hatchery. And it also happens when I click to choose the large carnivors. Since it happens every single time, it's definetly not just some random event.
I've been playing this game for a long time, and only today I decided to try mods, and yours seemed really good, and it's the only one I added so far. Therefore I would like to know if you have any possible idea what the problem might be and how to solve it.
Thank you in advance.
Just like Calaz, I seem to be experiencing a constant CTD every time I play with your mod.
The game crashes down everytime I switch from the female stegossaurus upward when looking in the tall herbivores in the hatchery. And it also happens when I click to choose the large carnivors. Since it happens every single time, it's definetly not just some random event.
I've been playing this game for a long time, and only today I decided to try mods, and yours seemed really good, and it's the only one I added so far. Therefore I would like to know if you have any possible idea what the problem might be and how to solve it.
Thank you in advance.
JoseNt- Compy
Re: Raptorclaw's behavioral mod v1.0.0
Alright then, it must be my fault. I'll look into it and notify you when I find something.
raptorclaw- Stegosaurus
Re: Raptorclaw's behavioral mod v1.0.0
I'll be looking forward to it, thank you very much. And I congratulate you for the work already done and your creativity, the skins for instance are simply fantastic.
JoseNt- Compy
Re: Raptorclaw's behavioral mod v1.0.0
there is a promlem with this mod as it kepes crashing the game how do i sort this out what do you need
oneill2009- Compy
Re: Raptorclaw's behavioral mod v1.0.0
I've already had some complaints with this version; still don't know what's causing it.oneill2009 wrote:there is a promlem with this mod as it kepes crashing the game how do i sort this out what do you need
raptorclaw- Stegosaurus
Re: Raptorclaw's behavioral mod v1.0.0
well it download was fine then i was playing the game it crashed the fist time i was bilding a serfari and crashed then when i tryed to place a park entrence then it crased it like when you biled serting iterms
oneill2009- Compy
Re: Raptorclaw's behavioral mod v1.0.0
raptorclaw wrote:I've already had some complaints with this version; still don't know what's causing it.oneill2009 wrote:there is a promlem with this mod as it kepes crashing the game how do i sort this out what do you need
hey raptor my laptop crashed but i know why its crashing its becouse the new buildings try to remove them
Utahraptor999- Camarasaurus
Re: Raptorclaw's behavioral mod v1.0.0
They work fine on mine. If trying to do too many things at once, the game can CTD.
And I did a rundown of the exact same version: all I found was that the female parasaurolophus had no skin, which is a fault of T-joe, the creator of the skins. Hell, I even had to rewrite a large portion of the GUI to add his skins. I don't know how an average downloader would cope with that.
And I did a rundown of the exact same version: all I found was that the female parasaurolophus had no skin, which is a fault of T-joe, the creator of the skins. Hell, I even had to rewrite a large portion of the GUI to add his skins. I don't know how an average downloader would cope with that.
raptorclaw- Stegosaurus
Re: Raptorclaw's behavioral mod v1.0.0
maby there is a sertin way they need to be installed maby v1.0.0 fist then the v5.0
oneill2009- Compy
Re: Raptorclaw's behavioral mod v1.0.0
Well my game seems now to be working perfectly in v.1.0.0.
I actually reseted everything to the base game data, then I tryed first insalling the v.5.0 (which had the "no-sound" bug apparently when I tried it) and afterwards installing the v.1.0.0 on top of it. It is now working perfectly with no bugs at all.
So I suppose the v.1.0.0.only works well if you install the v.5.0 before.
I actually reseted everything to the base game data, then I tryed first insalling the v.5.0 (which had the "no-sound" bug apparently when I tried it) and afterwards installing the v.1.0.0 on top of it. It is now working perfectly with no bugs at all.
So I suppose the v.1.0.0.only works well if you install the v.5.0 before.
JoseNt- Compy
Re: Raptorclaw's behavioral mod v1.0.0
I really don't know why you would need to do so, but if works, don't fix it.
raptorclaw- Stegosaurus
Re: Raptorclaw's behavioral mod v1.0.0
Worst thing happening is a very occasional crash if I start going "nuts" during the game and doing like a begillion dinossaurs during a thunderstorm while rotating the camera, and by very occasional I mean, so rare that I doubt it would not happen playing the game with the normal data. But yeah, everything is working perfectly. And once again, great job Raptorclaw.
JoseNt- Compy
Re: Raptorclaw's behavioral mod v1.0.0
Yeah, the food cart is really "bugg-y" but it isn't dramatic, BTW what were you trying with the food cart? To have a second "lighter" tipe of food-service for variety, or was it supposed to do something absolutely awesome that isn't quite working?
JoseNt- Compy
Re: Raptorclaw's behavioral mod v1.0.0
2nd option. The, uh, constant ini wasn't cooperating.
raptorclaw- Stegosaurus
Re: Raptorclaw's behavioral mod v1.0.0
Well if you ever intent in doing a v.1.0.1 I hope you'll have that figured out till then.
JoseNt- Compy
Re: Raptorclaw's behavioral mod v1.0.0
raptorclaw wrote:4-shared link is now up!
ok good luck with this one
Utahraptor999- Camarasaurus
Re: Raptorclaw's behavioral mod v1.0.0
why are there a lot of st.... nevermind.
T-rex Raptor- Dilophosaurus
Re: Raptorclaw's behavioral mod v1.0.0
If you didn't want us to mind, then why did you post in the first place?
raptorclaw- Stegosaurus
Re: Raptorclaw's behavioral mod v1.0.0
Allow me to be unconsiderably childish by adding to raptors previous statement:
"BUUUUUUUURNED!!!!!! "
"BUUUUUUUURNED!!!!!! "
JoseNt- Compy
Re: Raptorclaw's behavioral mod v1.0.0
Yo, I'm using a different computer how do I download?
T-Raptor- Ceratosaurus
Re: Raptorclaw's behavioral mod v1.0.0
T-Raptor wrote:Yo, I'm using a different computer how do I download?
click the link
Utahraptor999- Camarasaurus
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