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My experimental Homalocephale mod

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raptors rule
Thunderaptor
procompsognathus101
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Ya think I can do this?

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Total Votes : 13
 
 

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Post  Andrew Sun Apr 11, 2010 8:18 am

procompsognathus101 wrote:Whoah! The Brach can do that Andrew? Cause when it rears up and a carnivore is under it, it never damages it... Rolling Eyes

One, the carnivore never would be under it, why would it go stand under a brachio when it's about to make a deadly stomp. Two, just try to look at their health when they're right there.

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Post  Thunderaptor Sun Apr 11, 2010 3:02 pm

When you changed the anima name, did you use the same number of letters as the original cause i'm planning to make a "new" death duel
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Post  procompsognathus101 Mon Apr 12, 2010 3:10 am

Yes, I did that, I used the same number of letters or numbers. You can't change a long animation name into a shorter one. But you can do the vice-versa of it.
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Post  Thunderaptor Mon Apr 12, 2010 10:17 am

Thanks, and uhh about me re downloading it, me computor got a virus and i wont't be able to play JPOG or any other game for a while
IT SUCKS!! Evil or Very Mad
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Post  procompsognathus101 Mon Apr 12, 2010 10:51 am

Tsk. Too Bad. By the way, you can't and I repeat can't make new animation names. Like in a toro and rex death duel, you can't like change the toro's showdown anim to like, lcarn_toatk01, you can't do that. You can't modify the tclass either. You're gonna need to mod the SpecAtk fsm.
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Post  Thunderaptor Tue Apr 13, 2010 10:15 pm

I sort of understand FSM, as you saw by my raptor jump mod, but not good enough to mod the special ones
Thanks for the info procomp
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Post  procompsognathus101 Tue Apr 13, 2010 10:56 pm

You're welcome. I'm about to try another new thing. Making a Toro and Rex death duel using the Trex's tricera duel anims, and Toro's showdown wrestling anims! Wish me luck!
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Post  Thunderaptor Tue Apr 13, 2010 11:12 pm

That's what i was saying, but you confused me by accident, i rename the animation and change the t-class to like a charca to a spino t-class to make a chara vs t-rex duel
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Post  procompsognathus101 Tue Apr 13, 2010 11:43 pm

How in the world are you gonna find the perfect anims for it? confused
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Post  Trexoid Sat Apr 24, 2010 11:53 am

To make the brach attack: you change its tclass to "Pachy" then once it sees a carnivore it will charge at normal speed and ram the carnivore to the ground multiple times but sometimes if it attacks a large carnivore the large carn will fight back

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Post  procompsognathus101 Sun Apr 25, 2010 12:26 am

WTF?! What animations should I use?
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Post  Thunderaptor Sun Apr 25, 2010 12:30 am

That made no sense what he said, plus that's not what the tpoic is about confused
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Post  procompsognathus101 Sun Apr 25, 2010 7:13 pm

Exactly....he doesn't realize that....the Brach does have its own tclass, I could just make the new behaviour in the BracFlee FSM, and...the Brach has no ramming animation!
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