Simple Modding and Modding Limitations

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Simple Modding and Modding Limitations

Post  BlackFrost on Tue Jan 20, 2009 3:55 pm

OK I Have found that not many people Know how to Mod properly on this site so im gunna do a little tutorial Here.
What You can't do.
- Add/replace the models
- Add more Dinosaurs into the game without vigerous coding
- Add more dinosaurs into the Enclyclopedia
- Modify The PS2 Or XBox Version
- Make islands bigger


Ok So lets Start with Constant INI Modding:

Huge mountains
Go to your constant.ini file and find these lines:


Code:
TerraFormMountainLevel0Width = 50;
TerraFormMountainLevel1Width = 85;
TerraFormMountainLevel2Width = 120;and replace them with this


Code:
TerraFormMountainLevel0Width = 50;
TerraFormMountainLevel2idth = 100;
TerraFormMountainLevel3Width = 500;

Only do the Huge Mountain Mod If you Have the Graphics card to support it or it will crash

Longer Safari Path
JPOG> Data> Constant.ini.
And you find a line saying:

Code:
MaxSafariPathLength: (number)Change it too

Code:
MaxSafariPathLength:999999

This Make You Safari path go forever

More Dinos
Go to constant.ini and find the line:


Code:
MaxDinoPopulation = 60;Change it to:


Code:
MaxDinoPopulation = 2000;



Faster Hatching
C:\Program Files\Universal Interactive\Blue Tongue Software\Jurassic Park Operation Genesis\JPOG\Data

Then open Constant.ini, find and change the following:


Code:
DinoIncubationPeriodCheatMode = 10;
DinoIncubationPeriodSH = 10;
DinoIncubationPeriodSC = 10;
DinoIncubationPeriodLH = 10;
DinoIncubationPeriodLC = 10;
DinoIncubationPeriodSuperRate = .625; <- Change this to 20 or something.


Jeep Fuel
Go to Constant.ini, Change:

Code:
JeepFuelLimit = 220 - Change to, 800 or something.

Now Into Other Stuff

More Fences etc
Go to JPOG/Data/Units and find, the unit you want more off, for example: Kiosk.ini

Change:

Code:
UnitSpecific {
UnitsAllowed= 10 ;
TerScore=-0.1 ;
}To:

Code:
UnitSpecific {
UnitsAllowed= 99999 ;
}

Unlock all digsites
Open. FslHunt in the /Data folder, find and edit this line:


Code:
#else // Windows and XBox builds
maxchosen = 3; <-- Change this to 9
starrating[0] = 0;
starrating[1] = 1;
starrating[2] = 2;
starrating[3] = 3;
starrating[4] = 4;
#endifYou can now open all digsites, this only works on a new park.

Making Tyrannosaurs pair together
There is many ways to make T-Rexs less aggressive and tolerate other large carnivores around them, however the most effective way to make them pair (or pack) is to do the following:

Open the Trex.ini file.
(found in JPOG>Data> Units>)

Find:

TClass=AUnitTrex;

and replace it with:

TClass=AUnitCarcha;

Also, if you want to edit the pack size, find this line in the same file:

FlockSize=1.0;

and replace it to any number you desire, for example, to make them pair together like in the movies:

FlockSize=2.0;
^^^^This is Buggy sometimes so be prepared for a constantly paniking trex

Aggressive Carnivores
Open up the Dinosaur's ini file, for example: trex.ini Opens Tyrannosaurus rex, scroll down and edit the following.


Code:
DNATraits {
Aggression=1.0;
Playfulness=0.0;
Appetite=0.0;
Energy=0.0;
Speed=0.0;
LethalGene=-1.0;
}


Denser Trees
TreeDist.ini JPOG\Data.
Find
Code:
" Bubbles=467"Change the 467 to increase/decrease your forest density.
Note: Making it higher than 5000 Causes the game to crash.


Behaviour Modding
Most of the Dinosaurs AI data is held in the Units folder, (to get there open up JPOG/Data and find "Units") in Units you should find all of the Dinosaurs files. To start editing, open up a dinosaurs ini, INX, or nwt file with notepad. The rest is quite self explanatory, for example, to make a Dinosaur stronger simply change (eg)
Code:
Health=500.0;to
Code:
Health=900.0;And now the edited Dinosaur will take more hits before dying.

Change Resolution Manually
Options.ini (found in the JPOG folder) and find the lines


Code:
ScreenWidth = ;
and ScreenHeight = ;If your resolution is 800x600 then put, 800 in ScreenWidth and 600 in ScreenHeight

More Fences etc
Go to JPOG/Data/Units and find, the unit you want more off, for example: Kiosk.ini

Change:

Code:
UnitSpecific {
UnitsAllowed= 10 ;
TerScore=-0.1 ;
}To:

Code:
UnitSpecific {
UnitsAllowed= 99999 ;
}
Unlimited Fences
In your Units Folder you will find INIs thats start with things like WT1, WT2 and WT3 etc.
Changes all Units Allowed in all Of them to have As many fences as you desire

Copyright BF Modding 2009 Very Happy Very Happy lol!

So I help this Helps you all out with basic Modding. It sure did me If you have any questions post them in this thread

Thanks BlackFrost


Last edited by Gopher on Sun Feb 15, 2009 5:48 pm; edited 3 times in total (Reason for editing : Sticky'd)

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Re: Simple Modding and Modding Limitations

Post  godzillaman on Tue Jan 20, 2009 7:15 pm

I think I'll make this our modding limitations topic. Great job BF! Very Happy

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Re: Simple Modding and Modding Limitations

Post  BlackFrost on Tue Jan 20, 2009 7:16 pm

Thanks I Plan to Add More Later on as I find More stuff that I have Let Out.

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Re: Simple Modding and Modding Limitations

Post  godzillaman on Tue Jan 20, 2009 7:18 pm

Glad to hear it. Smile

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Re: Simple Modding and Modding Limitations

Post  BlackFrost on Tue Jan 20, 2009 7:22 pm

UPDATE ADDED: Unlimited Fences

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Re: Simple Modding and Modding Limitations

Post  OOPPEL on Wed Jan 21, 2009 5:34 am

Amaizing! I mean really! Those are so awesome! REALLY GREAT JOB!!!!!!

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Re: Simple Modding and Modding Limitations

Post  BlackFrost on Wed Jan 21, 2009 4:15 pm

Thanks Look out for More Updates as the days go On.

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Re: Simple Modding and Modding Limitations

Post  OOPPEL on Thu Jan 22, 2009 6:00 am

ya, but those are awesome! have you done the mods of my skin pack?

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Re: Simple Modding and Modding Limitations

Post  BlackFrost on Thu Jan 22, 2009 6:07 am

The pack got cancelled by godzillaman remember Im waiting to start with your PP expansion pack.

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Re: Simple Modding and Modding Limitations

Post  Gopher on Sat Jan 24, 2009 7:15 pm

Great discovery!
I think I'll move this to the junkyard, though...

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Re: Simple Modding and Modding Limitations

Post  BlackFrost on Sat Jan 24, 2009 8:01 pm

yeah it fits into that category more.

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Re: Simple Modding and Modding Limitations

Post  JPOG Nerd 01 on Sat Jan 31, 2009 1:00 am

We needed this topic Very Happy

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Re: Simple Modding and Modding Limitations

Post  OOPPEL on Sat Jan 31, 2009 3:25 am

Cool mods...... can't say it enough What a Face

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Re: Simple Modding and Modding Limitations

Post  Gopher on Sun Feb 15, 2009 5:48 pm

Now we know our limits!

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Re: Simple Modding and Modding Limitations

Post  godzillaman on Mon Feb 16, 2009 7:24 am

More importantly, now newbies know our limits.

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